Marc Prensky is an internationally acclaimed speaker, writer, consultant, and game designer in the critical areas of education and learning. He is the author of three books: Digital Game-Based Learning (McGraw-Hill, 2001), Don’t Bother Me Mom – I’m Learning (Paragon House, 2006) and Teaching Digital Natives: Partnering for Real Learning (Corwin, 2010). Marc’s many articles on education and learning have been published in Educational Leadership, Educause, Edutopia, Educational Technology and other publications worldwide. Marc is the Founder and CEO of Games2Train, whose clients include IBM, Bank of America, Microsoft, Pfizer, the U.S. Department of Defense and the L.A. and Florida Virtual Schools.
Marc’s current focus is on reinventing pedagogy to engage all our students. He has taught at all levels, and has created over 50 software games for learning, including the world's first fast-action, video-game-based training tools. He has been featured in The NY Times, The Wall Street Journal and The Economist, appeared on CNN, MSNBC, PBS, and the BBC, and was named as one of training’s top 10 “visionaries” by Training magazine. He holds a Master’s in Teaching from Yale and an MBA from Harvard, and has a Japanese wife and a 5-year-old son, Sky.
For Marc’s products, see www.games2train.com
For Marc's writings, see www.marcprensky.com/writing